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Knowledge dive / Guide

Understand the system. Then make it move.

Start with one verified frame, follow the GPU and ECS data paths, and surface the same work through the Playground, Editor, and WebGPU OS. The full Markdown remains directly readable even when the interactive viewer is unavailable.

ROUTE 01

First successful run

Serve the repository on port 9001, verify the adapter, and launch the stack over HTTP.

Platform downloads →
ROUTE 02

Engine foundations

Trace the shared GPU device, frame lifecycle, ECS world, and rendering boundaries.

Engine getting started →
ROUTE 03

Architecture map

See how Engine, Editor, Plauna, AGI, and WebGPU OS compose without hiding subsystem ownership.

Read the architecture →
ROUTE 04

Machine navigation

Give an agent the curated discovery index and enriched source-backed ES-module catalog.

Open API catalog →
ROUTE 05

Optional network service

Deploy the separate discovery, admission, encrypted-signaling, TURN, and trusted-node service. It is never gameplay authority.

Master server repository →
WebGPU OS Docs
v0.1.0 Markdown source ↗

Crawler routes: documentation home · llms.txt · llms-full.txt · documentation chunks JSONL · API symbols JSONL · API catalog JSON · XML sitemap. The Companion is optional OS integration; it is not WebGPU compatibility mode and cannot add browser GPU support.